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오픈소스하드웨어 프로젝트에 대한 다양한 정보를 나누는 공간입니다.

웹서버 통신 질문입니다.
김국환 | 2015-05-14

 

#include
#include
 
char ssid[] = "AXLER-AP"; //  your network SSID (name)
char pass[] = "16881688";    // your network password (use for WPA, or use as key for WEP)
int keyIndex = 0;            // your network key Index number (needed only for WEP)
 
int status = WL_IDLE_STATUS;
// if you don't want to use DNS (and reduce your sketch size)
// use the numeric IP instead of the name for the server:
//IPAddress server(74,125,232,128);  // numeric IP for Google (no DNS)
char server[] = "lunahigh.sshel.com";    // name address for Google (using DNS)
 
// Initialize the Ethernet client library
// with the IP address and port of the server
// that you want to connect to (port 80 is default for HTTP):
WiFiClient client;
 
void setup() {
  //Initialize serial and wait for port to open:
  Serial.begin(9600);
  while (!Serial) {
    ; // wait for serial port to connect. Needed for Leonardo only
  }
 
  // check for the presence of the shield:
  if (WiFi.status() == WL_NO_SHIELD) {
    Serial.println("WiFi shield not present");
    // don't continue:
    while (true);
  }
 
  String fv = WiFi.firmwareVersion();
  if ( fv != "1.1.0" )
    Serial.println("Please upgrade the firmware");
 
  // attempt to connect to Wifi network:
  while (status != WL_CONNECTED) {
    Serial.print("Attempting to connect to SSID: ");
    Serial.println(ssid);
    // Connect to WPA/WPA2 network. Change this line if using open or WEP network:
    status = WiFi.begin(ssid, pass);
 
    // wait 10 seconds for connection:
    delay(10000);
  }
  Serial.println("Connected to wifi");
  printWifiStatus();
 
  Serial.println("\nStarting connection to server...");
  // if you get a connection, report back via serial:
  
}
 
void loop() {
  cn();
  
  // if there are incoming bytes available
  // from the server, read them and print them:
  while (client.available()) {
    char c = client.read();
    Serial.write(c);
  }
 
  // if the server's disconnected, stop the client:
  if (!client.connected()) {
    Serial.println();
    Serial.println("disconnecting from server.");
 //   client.stop();
 
    // do nothing forevermore:
 //   while (true);
  }
}
void cn()
{
  if (client.connect(server, 80)) {
    Serial.println("connected to server");
    // Make a HTTP request:
    client.println("Host: lunahigh.sshel.com");          
    client.println("Connection: close");
    client.println("refresh: 1");
    client.println();       
  }
}
 
void printWifiStatus() {
  // print the SSID of the network you're attached to:
  Serial.print("SSID: ");
  Serial.println(WiFi.SSID());
 
  // print your WiFi shield's IP address:
  IPAddress ip = WiFi.localIP();
  Serial.print("IP Address: ");
  Serial.println(ip);
 
  // print the received signal strength:
  long rssi = WiFi.RSSI();
  Serial.print("signal strength (RSSI):");
  Serial.print(rssi);
  Serial.println(" dBm");
}

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안녕하세요. 웹서버로 실시간 값을 읽어오게 하고싶은데 모르는게 많습니다.

먼저 안드로이드 어플리케이션과 /호스팅 웹서버 /아두이노(와이파이쉴드) 로 통신을합니다.

위의 코드는 웹클라이언트 예제를 변경한건데 

실행을 하면

-------------------

connected to server

connected to server

connected to server

connected to server

NO Socket availabe

------------------- 

이런 메시지가 뜹니다. 

어느 부분을 고쳐야 웹서버에서 실시간으로 데이터를 받을 수 있을까요?

폴링방식으로 리프레쉬를 하라고했는데 도저히 어떻게 해야될지 모르겠습니다.

 

이전글   |    리드스위치를 이용한 속도계만들기 질문입니다.... 2015-05-13
다음글   |    궁금한 것이 있습니다. 2015-05-14