코코아팹은 누구나 창의적 아이디어를 현실로 만들어 낼 수 있도록
만들고, 공유하고, 배울 수 있는 터전이
되고자 합니다.
아이디와 비밀번호를 잊으셨나요?아이디 / 비밀번호 찾기
코코아팹 회원이 아니신가요? 회원가입
2014-09-17 13:23:34
NO | 부품명 | 수량 | 상세설명 |
1 | 아두이노 미니(mini) | 1 | 아두이노 |
2 | NeoPixel링 | 2 | Adafruit |
3 | 케이블 | 10 | |
4 | 철사나 하드보드지 | ||
5 | 리튬 배터리 | 1 | 3.7v |
부품명 | 아두이노 미니(mini) | NeoPixel링 | 케이블 | 철사or 하드보드지 | 리튬 배터리 |
부품 사진 |
#include <Adafruit_NeoPixel.h> #define PIN 6 // Parameter 1 = number of pixels in strip // Parameter 2 = Arduino pin number (most are valid) // Parameter 3 = pixel type flags, add together as needed: // NEO_KHZ800 800 KHz bitstream (most NeoPixel products w/WS2812 LEDs) // NEO_KHZ400 400 KHz (classic 'v1' (not v2) FLORA pixels, WS2811 drivers) // NEO_GRB Pixels are wired for GRB bitstream (most NeoPixel products) // NEO_RGB Pixels are wired for RGB bitstream (v1 FLORA pixels, not v2) Adafruit_NeoPixel strip = Adafruit_NeoPixel(60, PIN, NEO_GRB + NEO_KHZ800); // IMPORTANT: To reduce NeoPixel burnout risk, add 1000 uF capacitor across // pixel power leads, add 300 - 500 Ohm resistor on first pixel's data input // and minimize distance between Arduino and first pixel. Avoid connecting // on a live circuit...if you must, connect GND first. void setup() { strip.begin(); strip.show(); // Initialize all pixels to 'off' } void loop() { // Some example procedures showing how to display to the pixels: colorWipe(strip.Color(255, 0, 0), 50); // Red colorWipe(strip.Color(0, 255, 0), 50); // Green colorWipe(strip.Color(0, 0, 255), 50); // Blue // Send a theater pixel chase in... theaterChase(strip.Color(127, 127, 127), 50); // White theaterChase(strip.Color(127, 0, 0), 50); // Red theaterChase(strip.Color( 0, 0, 127), 50); // Blue rainbow(20); rainbowCycle(20); theaterChaseRainbow(50); } // Fill the dots one after the other with a color void colorWipe(uint32_t c, uint8_t wait) { for(uint16_t i=0; i<strip.numPixels(); i++) { strip.setPixelColor(i, c); strip.show(); delay(wait); } } void rainbow(uint8_t wait) { uint16_t i, j; for(j=0; j<256; j++) { for(i=0; i<strip.numPixels(); i++) { strip.setPixelColor(i, Wheel((i+j) & 255)); } strip.show(); delay(wait); } } // Slightly different, this makes the rainbow equally distributed throughout void rainbowCycle(uint8_t wait) { uint16_t i, j; for(j=0; j<256*5; j++) { // 5 cycles of all colors on wheel for(i=0; i< strip.numPixels(); i++) { strip.setPixelColor(i, Wheel(((i * 256 / strip.numPixels()) + j) & 255)); } strip.show(); delay(wait); } } //Theatre-style crawling lights. void theaterChase(uint32_t c, uint8_t wait) { for (int j=0; j<10; j++) { //do 10 cycles of chasing for (int q=0; q < 3; q++) { for (int i=0; i < strip.numPixels(); i=i+3) { strip.setPixelColor(i+q, c); //turn every third pixel on } strip.show(); delay(wait); for (int i=0; i < strip.numPixels(); i=i+3) { strip.setPixelColor(i+q, 0); //turn every third pixel off } } } } //Theatre-style crawling lights with rainbow effect void theaterChaseRainbow(uint8_t wait) { for (int j=0; j < 256; j++) { // cycle all 256 colors in the wheel for (int q=0; q < 3; q++) { for (int i=0; i < strip.numPixels(); i=i+3) { strip.setPixelColor(i+q, Wheel( (i+j) % 255)); //turn every third pixel on } strip.show(); delay(wait); for (int i=0; i < strip.numPixels(); i=i+3) { strip.setPixelColor(i+q, 0); //turn every third pixel off } } } } // Input a value 0 to 255 to get a color value. // The colours are a transition r - g - b - back to r. uint32_t Wheel(byte WheelPos) { if(WheelPos < 85) { return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0); } else if(WheelPos < 170) { WheelPos -= 85; return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3); } else { WheelPos -= 170; return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3); } }
void loop() { // Some example procedures showing how to display to the pixels: colorWipe(strip.Color(255, 0, 0), 50); // Red colorWipe(strip.Color(0, 255, 0), 50); // Green colorWipe(strip.Color(0, 0, 255), 50); // Blue // Send a theater pixel chase in... theaterChase(strip.Color(127, 127, 127), 50); // White theaterChase(strip.Color(127, 0, 0), 50); // Red theaterChase(strip.Color( 0, 0, 127), 50); // Blue rainbow(20); rainbowCycle(20); theaterChaseRainbow(50); }
Adafruit_NeoPixel strip = Adafruit_NeoPixel(60, PIN, NEO_GRB + NEO_KHZ800); //첫번째 변수 60을 16으로 수정
//Adafruit_NeoPixel strip1 = Adafruit_NeoPixel(60, PIN, NEO_GRB + NEO_KHZ800); 위 strip외에 strip1이라는 객체를 하나 더 생성
void setup() { strip.begin(); strip.show(); strip1.begin(); //예제에서 추가해야 할 줄 strip1.show(); //예제에서 추가해야 할 줄 }
void colorWipe(uint32_t c, uint8_t wait) { for(uint16_t i=0; i<strip.numPixels(); i++) { strip.setPixelColor(i, c); strip1.setPixelColor(i, c); //위 strip.setPixelColor()와 같이 동일하게 strip1으로 작성 strip.show(); strip1.show(); //strip1. 추가 delay(wait); } }
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